It's no secret that
Mario is Nintendo's flagship character. The Italian plumber has saved the Mushroom Kingdom countless times, served up a few aces on the tennis court, and even managed to squeeze in some karting time with his buds on the racetrack. He's sold more games and received more critical acclaim than any other character in the gaming industry.
So why are Nintendo whoring him out so much these days?
"Wait a minute, isn't Mario in every Nintendo game?" I hear you ask. It's no secret that Nintendo have capitalised on the loveable character's success, but over the past few years we have been inundated with an unmanageable amount of Mario titles.
During the dismal Nintendo E3 conference, Reggie and co. announced another three Mario titles coming in the next six months, New Super Mario Bros. 2, New Super Mario Bros. U and Paper Mario: Sticker Star.
Ask any non-gamer who Samus is or mention Metroid and chances are they'll ask if you need a guest pass to enter that hot new venue.
That brings the grand total up to 9 Mario games since January 2011. That's a stark comparison to the two Zelda games we've enjoyed, and that Star Fox 64 remake that arrive last year on the 3DS.
Why are Nintendo paying so much attention to Mario while they seem to neglect their other franchises? It all comes down to dollars, cents and marketshare.
When you look at Sony and Microsoft, there is something that is severely lacking from their lineup. A family friendly, instantly recognisable character that identifies with great gameplay experiences. That is something Mario has represented for over twenty years, meaning mums, dads, brothers and sisters know that his face usually represents a quality product that everyone can get behind.
Ask any non-gamer who Samus is or mention Metroid and chances are they'll ask if you need a guest pass to enter that hot new venue.
Share prices may have been falling post E3 and 3DS launches for Nintendo, but as long as they keep pumping Mario games out every other month, the masses will keep on buying, driving system sales and profits at rapid rates.
That's what the gaming industry is all about, right guys?
By Stephen Heller - Bio