Wii U Pro Controller hits the right core

by Gaetano 'Xbot' Prestia Featured 4 Comments 23 Votes 1571 Views 04/06/2012 Back to Articles

Nintendo revealed the Wii U Pro Controller during its pre-E3 event, showcasing an Xbox 360-like gamepad that it says will appeal to core gamers.

I'm still personally lost as to what "core" gamer means, but going by what Nintendo has brought forth with this controller, it's clear that I'm well within that target demographic.

That's because I love it: I love its simplicity, I love its traditional look, and I love the fact that it looks almost exactly like the 360's controller.

Admittedly, I've never been a massive fan of Wii. I was insanely intrigued about the 'Revolution' Nintendo was promising with its Gamecube successor, although I'd argue that "Revolution" was nothing more than a buzz term, considering anything but a revolution was caused by Nintendo's admittedly innovative and fascinating Wii remote.

I wouldn't say I feel let down by Nintendo, but I do miss the Gamecube days. It seems that Nintendo was quite intent on making some ground and dominating the market, which it knew it could do, and so it ditched the same market Microsoft and Sony are still fighting over to give gamers something completely different. I admire them for that, and that's why we love them.



But what I've seen and heard about Wii U so far has me very excited, more than I ever was with Wii. I predict that the Wii U tablet (or "Gamepad", as has been officially revealed) will offer portable console gaming like we've never seen before, and you can bet that both Microsoft and Sony will follow suit, if they aren't already in the process of. Rumours swirling around the LA Convention Center at the moment suggest that Microsoft may be bringing an Xbox Live Companion app to iOS and Android devices, allowing the playing of specially-designed Xbox 360 content to be played on-the-go. That sounds a lot like what Nintendo might be offering with Wii U.

The Pro Controller, though, has me especially excited about the software. I might not jump at the opportunity to play Call of Duty on Wii U, but I would absolutely love for the console to have a thriving online community of the CoD-variety.  Also, think about the possibilities for a Metroid FPS and a Super Smash Bros.  The controller seems perfect for those games.  

You might ask how this new controller will allow such a community to grow, and it has a lot to do with how the games will play -- which we can assume would be similar to how first-person shooters currently play on Xbox and PlayStation 3 -- and what sort of online network the Big N brings to the table. I'm confident they can hit a homerun in both cases.

I like what Nintendo has given us with this controller, because it reminds me that tradition and innovation don't necessarily have to be two seperate components for technology.  As long as Nintendo can continue to evolve on its brilliant first-party lineup, the Pro Controller may be what Wii U needs to attract the blockbuster third-party titles. 

What do you think of the Wii U Pro Controller? Join Nintendo gamers in the forums to talk about it!

By Gaetano Prestia - Bio

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Wii U Pro Controller hits the right core Comments

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Great read, and something I agree with whole heartedly. Striking a balance between tradition and innovation is quite important, and I think Nintendo are getting it perfectly right with the Wii U.

We have touch based gaming covered by the "Gamepad", motion gaming covered with legacy support for the Wiimote, and now we have a hardcore, traditional controller for those of us who want "real" games to be coming to the system.

I am a believer. I love Wii U. *_*
I like that we have options from the get-go; the Gamepad and the Pro controller. I haven't trusted Nintendo since the Gamecube era but it looks like they're set to cater for both markets which have helped them thrived in their long history. A Metroid Prime sequel with that controller would be bliss. I hated seeing the third entry on Wii being used with the Wiimote.

Such a rip of the 360 controller though. :P Oh well, good for me!

While I love the idea of having so many controllable options available although I hope it doesn't take away any emphasis away from the Gamepad.

Tyrus said: A Metroid Prime sequel with that controller would be bliss. I hated seeing the third entry on Wii being used with the Wiimote.



I don't even.

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