You shake the two devices [the Wii Remote and the Analog Peripheral] in turn to accelerate, shaking just one to veer in a particular direction. To jump, you raise the Wiimote and nunchuck together. You can also punch enemies and obstacles and throw barrels; we presume developer Paon has thought up some clever control options for these moves."
Some items found in the game's tracks that serve as obstacles for opponents include: Squawks the Parrot, a giant barrel, crystal coconuts, a bazooka, a banana bomb and Zingers.
Other photos by MMGN
Link to us http://wii.mmgn.com/Gallery/Donkey-Kong-Barrel-Blast-YJF
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