MyMedia Games Network Retrospective - Sony Playstation

Featured 21 Comments 16 Votes 454 Views 18/02/2008 Back to News

What is MyMedia Games Network Retrospective?

MyMedia Games Network Retrospective will be a regular feature that will take a look at various video game systems and accessories from the past. This may be a trip down memory lane for some people or a history lesson for others. Over time many companies have contributed to the video game industry in their own way, whether it be a revolutionary step forward for others to follow, or a prime example of what not to do. With that said, lets take a peek into the past.

 

Sony Playstation

The Falling Out

Back in 1988 Sony and Nintendo formed a joint venture to create a CD-ROM add-on for the Super Nintendo. An add-on drive was to be created followed by a stand-alone combination unit called the Playstation, but due to some financial disagreements Sony backed out of the project quickly. Sony, not wanting to waste all their research and development, decided to utilize what they had from this failed partnership. They took a stab at the video-game console industry on their own and the Playstation was born.

A design sketch of how the CD ROM add on may have looked like

What & When

After the Sony-Nintendo deal fell through, Sony travelled their own path by releasing the stand-alone 32 bit Sony Playstation with CD ROM as a storage medium. First off was the Japanese release in December 1994, followed by North America, Europe, and Australia nearly a year later. The Playstation’s direct competition for the time was the slightly more expensive Sega Saturn, and with the Nintendo 64 being over a year a way, Sony had the opportunity to dig their claws into the videogames market. Not long after released to the world, Sony had the first system since Atari's 2600 to top the charts in America, Japan and Europe simultaneously.

Being a CD ROM based the Playstation relied on memory cards to store save game data.

The Playstation’s phenomenal success was derived from a good combination of attributes. These included the well-known and respected Sony brand name, a lucrative corporate bank account, undercutting the Sega Saturn’s price at launch, a veritable selection of launch titles, solid graphics processing and easy to use Application Program Interface which allowed developers to harness the hardware quickly. By providing easy to use development tools combined with Sony’s already established CD pressing infrastructure, the Playstation was backed up by a very extensive library of games quite quickly, which gave it an advantage over the Nintendo 64’s somewhat limited selection of titles. On the downside the Playstation suffered from a barrage of shoddy titles jam packed with full motion video rather than quality game play, so the ratio of good quality games vs. quantity wasn’t in Sony’s favour.

By opting for a common media it wasn’t long before the Playstation suffered from piracy. Sony made an attempt to combat this by using black-coloured plastic discs that are only transparent to the infrared radiation used by the Playstation’s laser. In addition to that a four-character region code was stamped into the disc during production. However, all of this was in vein up against unauthorized mod chips that circumvented all of Sony’s security measures and region locking.

These days the majority of Playstation 1 titles are compatible with the Playstation 3 and there’s a good selection of PSN games available for down load that will keep the nostalgia alive for time to come.

Playstation Specs

  • CPU: 32-bit RISC (33.9MHz)
  • RAM: 2MB, 1MB Video RAM
  • Graphics: 3D Geometry Engine, with 2D rotation, scaling, transparency and fading and 3D texture mapping and shading
  • Colors: 16.7 million
  • Sprites: 4,000
  • Polygons: 360,000 per second
  • Resolution: 640x480
  • Sound: 16-bit 24 channel PCM
  • Units shipped:102.49 million

Variations

The PSONE with ‘Dual Shock’ controller

Watching the Playstation franchise evolve through its three generations has been interesting and one noticeable trait throughout the series is Sony’s common tendency to refine and re-release its products. This all began with the first Playstation. Over time Sony gradually reduced the number of external connectors and ironed out various hardware faults, and with each re-release a new product code was issued.

The rear of a Playstation with all connections

A special edition Net Yaroze was released. Dressed in black the Net Yaroze was basically a scaled down version of a Playstation developers suite aimed at the hobbyist programmer. In conjunction with your own suitable personal computer the kit including everything you need to get started.

Net Yaroze kit Contents

  • 1 Black Net Yaroze PlayStation console
  • 2 Black PlayStation controllers
  • 1 AC power cord (with UK plug; in France an AC adapter was also included)
  • 1 AV cable
  • 1 euro AV adapter
  • 1 Net Yaroze boot disc (A greenish PlayStation CD-ROM)
  • 1 Net Yaroze software development disc (A CD-ROM containing development tools for PC)
  • 1 access card (a black memory card-like dongle, required for booting in remote-controlled mode)
  • 1 communications cable (a serial cable used to link the console and the computer)
  • 1 "Start Up Guide" manual
  • 1 "Library Reference" manual
  • 1 "User Guide" manual

The core console wasn’t the only part of the Playstation that received the redesign treatment. Originally the first Playstation controller was made up of four shoulder buttons, four buttons on the face that use shapes for key reference and a “love it or hate it” sectioned D-Pad. This control pad was replaced with the DualShock controller that had additional dual analogue joysticks and an integrated rumble pack. Sony and their consumers must be pleased with this design because not a great deal has changed throughout the series apart from a few technical enhancements to cater for the changes in various game designs.

Ridge Racer

Gran Turismo has sold over 10 million copies

Sources

cyberiapc

wikipedia

gamevideos

youtube

News Article by: Guyver 120728Kudos 18/02/2008 Guyver
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MyMedia Games Network Retrospective - Sony Playstation Comments

nice job guyver

playstation shat all over anything nintendo did in those days
it was heaps better
Great Work once again top stuff and guess what this retrospective is totally

AWESOME
flippen awesome
Um, Guyver I think you left the Bold on, every thing is big and the writing is big and blue. Nice Review/News piece, great infomation previded I really learnt a thing or two, good job!
My first console . That gave me SOOOOOOO many hours of happiness
YAY!!! BIG BLUE WRITING!!! Can you tell us the code for that Guyver? Anyway, the Playstation was good, and it had Abe!
eeeep, it looks fine in Firefox, sorry guys give me a second to fix it.

EDIT: Fixed now

Thanx for the comments guys.
Nice one Guyver....again.

I digged it
great writeup

you can sometimes forget how massive an impact the playstation had on the gaming industry...

leeman34 said: nice job guyver
playstation shat all over anything nintendo did in those days
it was heaps better



Playstation had 32bit graphics while N64 had 64bit graphics
----------------------------------------------------------------------

great info on playstation, never knew that much detail(of course ive never played one )
proves Nintendo made one of the biggest mistakes in gaming history.

yet now, nintendo is wining the race
Nice one Guyver, that was an interesting read!
love it dude! even though I already kinda knew the history behind the Playstation.

ShadowFan1 said: proves Nintendo made one of the biggest mistakes in gaming history.

yet now, nintendo is wining the race



Incorrect. It was a brilliant move on Nintendo's part, because had Nintendo kept with Sony on the PlayStation deal there might not even be a Nintendo today. Sony was going to get virtually all the cash from whatever games were sold for the system, leaving Nintendo standing on the street corner holding out a coffee tin begging for spare change.
ten bux the next 1 they do is the dreamcast

IceManPJN said:
ShadowFan1 said: proves Nintendo made one of the biggest mistakes in gaming history.
yet now, nintendo is wining the race
Incorrect. It was a brilliant move on Nintendo's part, because had Nintendo kept with Sony on the PlayStation deal there might not even be a Nintendo today. Sony was going to get virtually all the cash from whatever games were sold for the system, leaving Nintendo standing on the street corner holding out a coffee tin begging for spare change.



oooh, what a scary thought
this website wouldnt exist either
Wow, nice retrospective. I guess you could say Sony's Playstation is a child of the SNES. Never would've guessed!
Can I suggest that links to the past retrospectives are placed on the bottom of the new ones for easy access
The CD-ROM add-on was an epic fail.
I remember seeing Gran Turismo 1 at a rich mates place and commenting on how real it looks...

Weird how things change and how things dont change lol (GT HD is scary crazy real looking).

I love the original PSX and still play Tekken 3 to this day.
 
Sony didn't back out of the deal with Nintendo, Nintendo broke their contract with Sony by going to Phillips and doing a deal with them instead.
When the Playstation was released in the USA Nintendo tried to sue Sony for breach of patents and block the sale of the Playstation as it used cloned hardware from the SNES in the unit.

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